Umélie’s Instincts

cover of the game

itch.io game page GMTK GameJam 2024 The Challenge Umélie’s Instincts is a game presented during the GMTK GameJam 2024, which had the theme “Built to Scale.” To meet the constraint, we decided to create a game where the player can use the game interface as a tool to help Umélie, the little fighting mouse. We […]

 Entity Counting System

ECS thumbnail

Marketplace Support (discord) Documentation The Plugin        Entity Counting System is a very simple plugin designed solely to add an entity counter to the base classes of Unreal Engine. This entity counter takes the form of a C++ class that can be overridden in Blueprint or C++ for use.        The […]

 Blueprint Utilities

Logo du plugin BlueprintUtilities

Marketplace Support (discord) Documentation The plugin        Blueprint Utilities is a plugin designed to enhance the speed of game prototyping with the Unreal Engine. Its primary goal is to add, modify, or replace native engine systems to make them easier to handle or implement. Whenever the plugin introduces a new feature, its primary […]

D.R.E.A.M. Où les rêves entrent en scène

Itch.io game page Ubisoft GameLab 2024 page Context D.R.E.A.M où les rêves entrent en scène (Dream) is a game created for the 2024 Ubisoft University Competition and won the award for best creativity and theme integration worth $2,000. The theme of the competition was ‘dream,’ and the constraints were: Provide an online multiplayer experience with […]

 Klems: The beginning

Itch.io game page Wonderjam winter 2024 game page The Challenge        Klems: the Beginning (KTB) is a game where you must contain a zombie outbreak in your laboratory! Presented as part of the Winter 2023 WonderJam with the theme “Genetics,” our team decided to create a game with a realistic style to step […]

 Encadré

Itch.io game page “Encadré” Project        Encadré was my first multidisciplinary team video game project. Our team consisted of seven artists and three developers from UQAC. Together, we had fifteen weeks to create a complete game from scratch, producing all the necessary assets except for the sounds.        In this game, […]

Network Protocol and Rust Broker for Video Games

GitHub repository Context        The RekT protocol (Rapid Encrypted Knot Transfer) was developed as part of the project course during the Winter 2023 semester at UQAC (University of Quebec at Chicoutimi), taught by Valère Plantevin. The project involved simulating several hundred players on a single game map using Unreal Engine. The course was […]

 BankRupt

itch.io game page The challenge BankRupt is a two-player third-person game presented at the Winter 2023 WonderJam. The theme of the jam was “You are not the main character,” and our three constraints were “score“, “every man for himself“, and “I want my share.” Our team consisted of six people. Our goal was to win […]

Farm Them All 

itch.io game page LudumDare 52 game page The Challenge Farm Them All is a completely crazy game where you drive agricultural machinery like no other… This game was presented as part of Ludum Dare 52, where the theme was “harvest.” We were a team of 5, and our goal was to have fun over a […]

Klems 

Page itch.io de Klems The Challenge Klems is a project presented at the first edition of the GameJam4Fun. The constraints were to create a multiplayer game on the theme of Infection, compatible with keyboard/mouse and controller. Our team consisted of 3 people and we had one week. It was my first real GameJam. Our Approach […]